Anzrag Unleashed
Anzrag, the Quake-Mole arrives as a blunt instrument of tempo and chaos. Castable for {2}{R}{G}, this legendary creature brings an imposing eight four body that forces opponents to decide which blocks matter. When Anzrag becomes blocked you untap your team and get an extra combat phase, creating sequences where attackers reload and strike again. The printed trigger is straightforward and brutal in token builds and creature heavy decks.
Its second ability taxes boards that ignore it. For the cost of {3}{R}{R}{G}{G} Anzrag must be blocked each combat this turn if able, which can convert favorable blocks into repeated attrition or open lanes for your other attackers. In a Murders at Karlov Manor draft or a constructed shell that values repeated combat and position, Anzrag changes how opponents assign blockers and how you sequence combats. This foil showcase copy is ideal for players who want a playable centerpiece that reads like an indictment from the grave.
Card Details:
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Mana Cost – {2}{R}{G}
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Card Type – Legendary Creature
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Subtypes – Mole God
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Card Text / Rules Text (Printed) – Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this combat phase, there is an additional combat phase.
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Card Text / Rules Text (Printed) – {3}{R}{R}{G}{G}: Anzrag must be blocked each combat this turn if able.
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Power / Toughness – 8/4