MTG Singles By Keyword Ability
MTG Singles By Keyword Ability
Showing all 322 results
Flying
Keyword ability
3,130 cards
This token can't be blocked except by creatures with flying or reach.
Browse cards
Enchant
Keyword ability
1,254 cards
Target a land as you cast this. This card enters attached to that land.
Browse cards
Trample
Keyword ability
970 cards
This creature can deal excess combat damage to the player it's attacking.
Browse cards
Vigilance
Keyword ability
702 cards
Attacking doesn't cause this creature to tap.
Browse cards
Haste
Keyword ability
628 cards
This creature can attack and {T} as soon as it comes under your control.
Browse cards
Flash
Keyword ability
592 cards
You may cast this spell any time you could cast an instant.
Browse cards
Equip
Keyword ability
587 cards
{1}: Attach to target creature you control. Equip only as a sorcery.
Browse cards
Mill
Keyword action
568 cards
Browse cards
Transform
Keyword action
429 cards
Browse cards
Scry
Keyword action
426 cards
Browse cards
Reach
Keyword ability
403 cards
This creature can block creatures with flying.
Browse cards
Cycling
Keyword ability
384 cards
{2}, Discard this card: Draw a card.
Browse cards
First strike
Keyword ability
377 cards
This creature deals combat damage before creatures without first strike.
Browse cards
Menace
Keyword ability
364 cards
This creature can't be blocked except by two or more creatures.
Browse cards
Lifelink
Keyword ability
350 cards
Damage dealt by this creature also causes you to gain that much life.
Browse cards
Treasure
Keyword action
336 cards
Browse cards
Deathtouch
Keyword ability
314 cards
Any amount of damage this deals to a creature is enough to destroy it.
Browse cards
Defender
Keyword ability
308 cards
This creature can't attack.
Browse cards
Regenerate
Keyword action
273 cards
Browse cards
Kicker
Keyword ability
226 cards
You may pay an additional {4} as you cast this spell.
Browse cards
Surveil
Keyword action
209 cards
Browse cards
Flashback
Keyword ability
208 cards
You may cast this card from your graveyard for its flashback cost. Then exile it.
Browse cards
Protection
Keyword ability
198 cards
This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything red.
Browse cards
Ward
Keyword ability
181 cards
Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.
Browse cards
Crew
Keyword ability
174 cards
Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.
Browse cards
Landfall
Ability word
171 cards
Browse cards
Morph
Keyword ability
153 cards
You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.
Browse cards
Food
Keyword action
150 cards
Browse cards
Fight
Keyword action
143 cards
Browse cards
Double
Keyword action
135 cards
Browse cards
Investigate
Keyword action
135 cards
Browse cards
Partner
Keyword ability
135 cards
You can have two commanders if both have partner.
Browse cards
Devoid
Keyword ability
133 cards
This card has no color.
Browse cards
Landwalk
Keyword ability
130 cards
Browse cards
Double strike
Keyword ability
115 cards
This creature deals both first-strike and regular combat damage.
Browse cards
Indestructible
Keyword ability
108 cards
Effects that say "destroy" don't destroy this Equipment.
Browse cards
Convoke
Keyword ability
102 cards
Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.
Browse cards
Threshold
Ability word
98 cards
Browse cards
Proliferate
Keyword action
97 cards
Browse cards
Hexproof
Keyword ability
91 cards
This token can't be the target of spells or abilities your opponents control.
Browse cards
Prowess
Keyword ability
83 cards
Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.
Browse cards
Typecycling
Keyword ability
83 cards
Browse cards
Cumulative upkeep
Keyword ability
82 cards
At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.
Browse cards
Goad
Keyword action
80 cards
Browse cards
Landcycling
Keyword ability
80 cards
Browse cards
Affinity
Keyword ability
73 cards
This spell costs {1} less to cast for each Cat you control.
Browse cards
Delirium
Ability word
73 cards
Browse cards
Suspend
Keyword ability
70 cards
Browse cards
Changeling
Keyword ability
63 cards
This token is every creature type.
Browse cards
Madness
Keyword ability
63 cards
If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.
Browse cards
Manifest
Keyword action
58 cards
Browse cards
Amass
Keyword action
56 cards
Browse cards
Domain
Ability word
55 cards
Browse cards
Unearth
Keyword ability
55 cards
{7}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
Browse cards
Explore
Keyword action
53 cards
Browse cards
Partner with
Keyword ability
53 cards
When this enters, target player may put Mothers Yamazaki into their hand from their library, then shuffle. A Commander deck can include two of this card, and they can be your commanders.
Browse cards
Echo
Keyword ability
51 cards
At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.
Browse cards
Foretell
Keyword ability
51 cards
During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.
Browse cards
Prepared
Keyword action
48 cards
Browse cards
Connive
Keyword action
45 cards
Browse cards
Heroic
Ability word
45 cards
Browse cards
Infect
Keyword ability
45 cards
This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.
Browse cards
Raid
Ability word
45 cards
Browse cards
Bestow
Keyword ability
43 cards
If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.
Browse cards
Disguise
Keyword ability
43 cards
You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.
Browse cards
Buyback
Keyword ability
41 cards
You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.
Browse cards
Fear
Keyword ability
41 cards
This creature can't be blocked except by artifact creatures and/or black creatures.
Browse cards
Swampwalk
Keyword ability
41 cards
This creature can't be blocked as long as defending player controls a Swamp.
Browse cards
Start your engines!
Ability word
40 cards
Browse cards
Plot
Keyword action
39 cards
Browse cards
Role token
Keyword action
39 cards
Browse cards
Venture into the dungeon
Keyword action
38 cards
Browse cards
Cascade
Keyword ability
37 cards
When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.
Browse cards
Channel
Ability word
37 cards
Browse cards
Toxic
Keyword ability
37 cards
Players dealt combat damage by this creature also get a poison counter.
Browse cards
Bushido
Keyword ability
36 cards
Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.
Browse cards
Daybound
Keyword ability
36 cards
If a player casts no spells during their own turn, it becomes night next turn.
Browse cards
Earthbend
Keyword action
36 cards
Browse cards
Evoke
Keyword ability
36 cards
You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.
Browse cards
Exert
Keyword action
36 cards
Browse cards
Monstrosity
Keyword action
36 cards
Browse cards
Shadow
Keyword ability
36 cards
This creature can block or be blocked by only creatures with shadow.
Browse cards
Shroud
Keyword ability
36 cards
This enchantment can't be the target of spells or abilities.
Browse cards
Constellation
Ability word
35 cards
Browse cards
Exhaust
Keyword ability
35 cards
Browse cards
Metalcraft
Ability word
35 cards
Browse cards
Nightbound
Keyword ability
35 cards
If a player casts at least two spells during their own turn, it becomes day next turn.
Browse cards
Ninjutsu
Keyword ability
35 cards
{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.
Browse cards
Rebound
Keyword ability
35 cards
If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.
Browse cards
Storm
Keyword ability
35 cards
When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.
Browse cards
Exalted
Keyword ability
34 cards
Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.
Browse cards
Islandwalk
Keyword ability
34 cards
This creature can't be blocked as long as defending player controls an Island.
Browse cards
Max speed
Keyword ability
34 cards
Browse cards
Mutate
Keyword ability
34 cards
If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.
Browse cards
Open an Attraction
Keyword action
34 cards
Browse cards
Heal
Keyword action
33 cards
Browse cards
Incubate
Keyword action
33 cards
Browse cards
Choose a background
Keyword ability
32 cards
You can have a Background as a second commander.
Browse cards
Entwine
Keyword ability
32 cards
Choose both if you pay the entwine cost.
Browse cards
Escape
Keyword ability
32 cards
Browse cards
Warp
Keyword ability
32 cards
You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.
Browse cards
Megamorph
Keyword ability
31 cards
You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.
Browse cards
Splice
Keyword ability
31 cards
As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.
Browse cards
Station
Keyword ability
31 cards
Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.
Browse cards
Discover
Keyword action
30 cards
Browse cards
Flanking
Keyword ability
30 cards
Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.
Browse cards
Manifest dread
Keyword action
30 cards
Browse cards
Saddle
Keyword ability
30 cards
Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.
Browse cards
Clash
Keyword action
29 cards
Browse cards
Magecraft
Ability word
29 cards
Browse cards
Morbid
Ability word
29 cards
Browse cards
Ascend
Keyword ability
28 cards
If you control ten or more permanents, you get the city's blessing for the rest of the game.
Browse cards
Converge
Ability word
28 cards
Browse cards
Delve
Keyword ability
28 cards
Each card you exile from your graveyard while casting this spell pays for {1}.
Browse cards
Forestwalk
Keyword ability
28 cards
This creature can't be blocked as long as defending player controls a Forest.
Browse cards
Horsemanship
Keyword ability
28 cards
This creature can't be blocked except by creatures with horsemanship.
Browse cards
Imprint
Ability word
28 cards
Browse cards
Power-up
Keyword ability
28 cards
Browse cards
Waterbend
Keyword action
28 cards
Browse cards
Aftermath
Keyword ability
27 cards
Cast this spell only from your graveyard. Then exile it.
Browse cards
Doctor's companion
Keyword ability
27 cards
You can have two commanders if the other is the Doctor.
Browse cards
Overload
Keyword ability
27 cards
You may cast this spell for its overload cost. If you do, change "target" in its text to "each."
Browse cards
Sneak
Keyword ability
27 cards
You may cast this spell for {B} if you also return an unblocked attacker you control to hand during the declare blockers step.
Browse cards
Banding
Keyword ability
26 cards
Just ask around until you find someone who knows.
Browse cards
Basic landcycling
Keyword ability
26 cards
{2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Browse cards
Blight
Keyword action
26 cards
Browse cards
Encore
Keyword ability
26 cards
{5}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.
Browse cards
Firebending
Keyword ability
26 cards
Whenever this token attacks, add {R}. This mana lasts until end of combat.
Browse cards
Level Up
Keyword ability
26 cards
{1}: Put a level counter on this. Level up only as a sorcery.
Browse cards
Populate
Keyword action
26 cards
Browse cards
Soulshift
Keyword ability
26 cards
When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.
Browse cards
Wither
Keyword ability
26 cards
This deals damage to creatures in the form of -1/-1 counters.
Browse cards
Backup
Keyword ability
25 cards
When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.
Browse cards
Disturb
Keyword ability
25 cards
You may cast this card from your graveyard transformed for its disturb cost.
Browse cards
Soulbond
Keyword ability
25 cards
You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.
Browse cards
Adapt
Keyword action
24 cards
Browse cards
Assemble
Keyword action
24 cards
Browse cards
Corrupted
Ability word
24 cards
Browse cards
Craft
Keyword ability
24 cards
{5}{G}, Exile this artifact, Exile a Cave you control or a Cave card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.
Browse cards
Enrage
Ability word
24 cards
Browse cards
Gift
Keyword ability
24 cards
You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.
Browse cards
Modular
Keyword ability
24 cards
This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.
Browse cards
Persist
Keyword ability
24 cards
When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.
Browse cards
Undying
Keyword ability
24 cards
When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.
Browse cards
Alliance
Ability word
23 cards
Browse cards
Bloodthirst
Keyword ability
23 cards
If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.
Browse cards
Bolster
Keyword action
23 cards
Browse cards
Devour
Keyword ability
23 cards
As this creature enters, you may sacrifice any number of creatures. It enters with three times that many +1/+1 counters on it.
Browse cards
Exploit
Keyword ability
23 cards
When this creature enters, you may sacrifice a creature.
Browse cards
Improvise
Keyword ability
23 cards
Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.
Browse cards
Intimidate
Keyword ability
23 cards
This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.
Browse cards
Myriad
Keyword ability
23 cards
Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.
Browse cards
Collect evidence
Keyword action
22 cards
Browse cards
Dash
Keyword ability
22 cards
You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.
Browse cards
Hellbent
Ability word
22 cards
Browse cards
Evolve
Keyword ability
21 cards
Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.
Browse cards
Learn
Keyword action
21 cards
Browse cards
Split second
Keyword ability
21 cards
As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.
Browse cards
Spree
Keyword ability
21 cards
Choose one or more additional costs.
Browse cards
Vanishing
Keyword ability
21 cards
At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.
Browse cards
Bargain
Keyword ability
20 cards
You may sacrifice an artifact, enchantment, or token as you cast this spell.
Browse cards
Coven
Ability word
20 cards
Browse cards
Ferocious
Ability word
20 cards
Browse cards
Offspring
Keyword ability
20 cards
You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.
Browse cards
Renown
Keyword ability
20 cards
When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.
Browse cards
Strive
Ability word
20 cards
Browse cards
Support
Keyword action
20 cards
Browse cards
Battalion
Ability word
19 cards
Browse cards
Behold
Keyword action
19 cards
Browse cards
Inspired
Ability word
19 cards
Browse cards
Job select
Keyword ability
19 cards
When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.
Browse cards
Living weapon
Keyword ability
19 cards
When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.
Browse cards
Mentor
Keyword ability
19 cards
Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.
Browse cards
Prototype
Keyword ability
19 cards
Browse cards
Replicate
Keyword ability
19 cards
When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies. Copies become tokens.
Browse cards
Suspect
Keyword action
19 cards
Browse cards
Adamant
Ability word
18 cards
Browse cards
Boast
Keyword ability
18 cards
Browse cards
Fading
Keyword ability
18 cards
This creature enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.
Browse cards
Miracle
Keyword ability
18 cards
You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.
Browse cards
Multikicker
Keyword ability
18 cards
You may pay an additional {2} any number of times as you cast this spell.
Browse cards
Retrace
Keyword ability
18 cards
You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.
Browse cards
Revolt
Ability word
18 cards
Browse cards
Spell mastery
Ability word
18 cards
Browse cards
Assist
Keyword ability
17 cards
Another player can pay up to {5} of this spell's cost.
Browse cards
Blitz
Keyword ability
17 cards
If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.
Browse cards
Descend
Ability word
17 cards
Browse cards
Extort
Keyword ability
17 cards
Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.
Browse cards
Fuse
Keyword ability
17 cards
You may cast one or both halves of this card from your hand.
Browse cards
Mountainwalk
Keyword ability
17 cards
This creature can't be blocked as long as defending player controls a Mountain.
Browse cards
Reconfigure
Keyword ability
17 cards
{2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.
Browse cards
Eerie
Ability word
16 cards
Browse cards
Fabricate
Keyword ability
16 cards
When this creature enters, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.
Browse cards
Sunburst
Keyword ability
16 cards
This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Browse cards
Umbra armor
Keyword ability
16 cards
If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.
Browse cards
Awaken
Keyword ability
15 cards
Browse cards
Casualty
Keyword ability
15 cards
As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.
Browse cards
Cipher
Keyword ability
15 cards
Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.
Browse cards
Convert
Keyword action
15 cards
Browse cards
Embalm
Keyword ability
15 cards
{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.
Browse cards
Emerge
Keyword ability
15 cards
You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.
Browse cards
Hidden agenda
Keyword ability
15 cards
Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.
Browse cards
Hideaway
Keyword ability
15 cards
When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.
Browse cards
More Than Meets the Eye
Keyword ability
15 cards
You may cast this card converted for {1}{W}.
Browse cards
Skulk
Keyword ability
15 cards
This creature can't be blocked by creatures with greater power.
Browse cards
Squad
Keyword ability
15 cards
As an additional cost to cast this spell, you may pay {3} any number of times. When this creature enters, create that many tokens that are copies of it.
Browse cards
Vivid
Ability word
15 cards
Browse cards
Annihilator
Keyword ability
14 cards
Whenever this creature attacks, defending player sacrifices two permanents of their choice.
Browse cards
Augment
Keyword ability
14 cards
{G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.
Browse cards
Dredge
Keyword ability
14 cards
If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.
Browse cards
Formidable
Ability word
14 cards
Browse cards
Rally
Ability word
14 cards
Browse cards
Scavenge
Keyword ability
14 cards
{0}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.
Browse cards
Teamwork
Keyword ability
14 cards
As an additional cost to cast this spell, you may tap any number of creatures you control with total power 1 or more.
Browse cards
Transmute
Keyword ability
14 cards
{1}{U}{U}, Discard this card: Search your library for a card with mana value 0, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.
Browse cards
Unleash
Keyword ability
14 cards
You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.
Browse cards
Void
Ability word
14 cards
Browse cards
Airbend
Keyword action
13 cards
Browse cards
Battle Cry
Keyword ability
13 cards
Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.
Browse cards
Bloodrush
Ability word
13 cards
Browse cards
Eternalize
Keyword ability
13 cards
{2}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.
Browse cards
For Mirrodin!
Keyword ability
13 cards
When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.
Browse cards
Graft
Keyword ability
13 cards
This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.
Browse cards
Hexproof from
Keyword ability
13 cards
This creature can't be the target of black spells or abilities your opponents control.
Browse cards
Lieutenant
Ability word
13 cards
Browse cards
Living metal
Keyword ability
13 cards
During your turn, this Vehicle is also a creature.
Browse cards
Mayhem
Keyword ability
13 cards
You may play this card from your graveyard if you discarded it this turn. Timing rules still apply.
Browse cards
Mobilize
Keyword ability
13 cards
Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.
Browse cards
Phasing
Keyword ability
13 cards
This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.
Browse cards
Plainscycling
Keyword ability
13 cards
{2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.
Browse cards
Rampage
Keyword ability
13 cards
Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.
Browse cards
Riot
Keyword ability
13 cards
This creature enters with your choice of a +1/+1 counter or haste.
Browse cards
Solved
Keyword ability
13 cards
Browse cards
Survival
Ability word
13 cards
Browse cards
Undergrowth
Ability word
13 cards
Browse cards
Champion
Keyword ability
12 cards
When this creature enters, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.
Browse cards
Cleave
Keyword ability
12 cards
You may cast this spell for its cleave cost. If you do, remove the words in square brackets.
Browse cards
Detain
Keyword action
12 cards
Browse cards
Enlist
Keyword ability
12 cards
As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.
Browse cards
Freerunning
Keyword ability
12 cards
You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.
Browse cards
Infusion
Ability word
12 cards
Browse cards
Jump-start
Keyword ability
12 cards
You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.
Browse cards
Kinship
Ability word
12 cards
Browse cards
Mountaincycling
Keyword ability
12 cards
{2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.
Browse cards
Outlast
Keyword ability
12 cards
{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.
Browse cards
Ravenous
Keyword ability
12 cards
This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.
Browse cards
Renew
Ability word
12 cards
Browse cards
Repartee
Ability word
12 cards
Browse cards
Afterlife
Keyword ability
11 cards
When this creature dies, create a 1/1 white and black Spirit creature token with flying.
Browse cards
Celebration
Ability word
11 cards
Browse cards
Companion
Keyword ability
11 cards
Browse cards
Conspire
Keyword ability
11 cards
As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.
Browse cards
Flurry
Ability word
11 cards
Browse cards
Forecast
Keyword ability
11 cards
Browse cards
Forestcycling
Keyword ability
11 cards
{2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.
Browse cards
Harmonize
Keyword ability
11 cards
You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.
Browse cards
Islandcycling
Keyword ability
11 cards
{2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.
Browse cards
Melee
Keyword ability
11 cards
Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.
Browse cards
Reinforce
Keyword ability
11 cards
Browse cards
Spectacle
Keyword ability
11 cards
You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.
Browse cards
Surge
Keyword ability
11 cards
You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.
Browse cards
Swampcycling
Keyword ability
11 cards
{2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.
Browse cards
Training
Keyword ability
11 cards
Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.
Browse cards
Tribute
Keyword ability
11 cards
As this creature enters, an opponent of your choice may put a +1/+1 counter on it.
Browse cards
Will of the council
Ability word
11 cards
Browse cards
Addendum
Ability word
10 cards
Browse cards
Afflict
Keyword ability
10 cards
Whenever this creature becomes blocked, defending player loses 3 life.
Browse cards
Endure
Keyword action
10 cards
Browse cards
Haunt
Keyword ability
10 cards
When this creature dies, exile it haunting target creature.
Browse cards
Opus
Ability word
10 cards
Browse cards
Prowl
Keyword ability
10 cards
You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.
Browse cards
Radiance
Ability word
10 cards
Browse cards
Read Ahead
Keyword ability
10 cards
Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.
Browse cards
Amplify
Keyword ability
9 cards
As this creature enters, put three +1/+1 counters on it for each Dragon card you reveal in your hand.
Browse cards
Chroma
Ability word
9 cards
Browse cards
Cloak
Keyword action
9 cards
Browse cards
Cohort
Ability word
9 cards
Browse cards
Council's dilemma
Ability word
9 cards
Browse cards
Dethrone
Keyword ability
9 cards
Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.
Browse cards
Disappear
Ability word
9 cards
Browse cards
Escalate
Keyword ability
9 cards
Pay this cost for each mode chosen beyond the first.
Browse cards
Fateful hour
Ability word
9 cards
Browse cards
Increment
Keyword ability
9 cards
Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.
Browse cards
Ingest
Keyword ability
9 cards
Whenever this creature deals combat damage to a player, that player exiles the top card of their library.
Browse cards
Paradox
Ability word
9 cards
Browse cards
Parley
Ability word
9 cards
Browse cards
Time Travel
Keyword action
9 cards
Browse cards
Valiant
Ability word
9 cards
Browse cards
Web-slinging
Keyword ability
9 cards
You may cast this spell for {W} if you also return a tapped creature you control to its owner's hand.
Browse cards
Pack tactics
Ability word
8 cards
Browse cards
Provoke
Keyword ability
8 cards
Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.
Browse cards
Compleated
Keyword ability
7 cards
{B/P} can be paid with {B} or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.
Browse cards
Forage
Keyword action
7 cards
Browse cards
Grandeur
Ability word
7 cards
Browse cards
Meld
Keyword action
7 cards
Browse cards
Recover
Keyword ability
7 cards
When a creature is put into your graveyard from the battlefield, you may pay {2}{B}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.
Browse cards
Tempting offer
Ability word
7 cards
Browse cards
Tiered
Keyword ability
7 cards
Choose one additional cost.
Browse cards
Conjure
Keyword action
6 cards
Browse cards
Demonstrate
Keyword ability
6 cards
When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.
Browse cards
Fathomless descent
Ability word
6 cards
Browse cards
Offering
Keyword ability
6 cards
Browse cards
Plainswalk
Keyword ability
6 cards
This creature can't be blocked as long as defending player controls a Plains.
Browse cards
Eminence
Ability word
5 cards
Browse cards
Epic
Keyword ability
5 cards
For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.
Browse cards
Impending
Keyword ability
5 cards
Browse cards
Join forces
Ability word
5 cards
Browse cards
Paradigm
Keyword ability
5 cards
Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.
Browse cards
Ripple
Keyword ability
5 cards
When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.
Browse cards
Secret council
Ability word
5 cards
Browse cards
Triple
Keyword action
5 cards
Browse cards
Undaunted
Keyword ability
5 cards
This spell costs {1} less to cast for each opponent.
Browse cards
Will of the Planeswalkers
Ability word
5 cards
Browse cards
Sweep
Ability word
4 cards
Browse cards
Gravestorm
Keyword ability
3 cards
When you cast this spell, copy it for each permanent put into a graveyard from the battlefield this turn.
Browse cards
Roll to Visit Your Attractions
Keyword action
3 cards
Browse cards
Desertwalk
Keyword ability
2 cards
This creature can't be blocked as long as defending player controls a Desert.
Browse cards
Fateseal
Keyword action
2 cards
Browse cards
Fortify
Keyword ability
2 cards
{3}: Attach to target land you control. Fortify only as a sorcery.
Browse cards
Legacy
Ability word
2 cards
Browse cards
Legendary landwalk
Keyword ability
2 cards
This creature can't be blocked as long as defending player controls a legendary land.
Browse cards
Wizardcycling
Keyword ability
2 cards
{2}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.
Browse cards
3,130 cards
This token can't be blocked except by creatures with flying or reach.
Browse cards
Enchant
Keyword ability
1,254 cards
Target a land as you cast this. This card enters attached to that land.
Browse cards
Trample
Keyword ability
970 cards
This creature can deal excess combat damage to the player it's attacking.
Browse cards
Vigilance
Keyword ability
702 cards
Attacking doesn't cause this creature to tap.
Browse cards
Haste
Keyword ability
628 cards
This creature can attack and {T} as soon as it comes under your control.
Browse cards
Flash
Keyword ability
592 cards
You may cast this spell any time you could cast an instant.
Browse cards
Equip
Keyword ability
587 cards
{1}: Attach to target creature you control. Equip only as a sorcery.
Browse cards
Mill
Keyword action
568 cards
Browse cards
Transform
Keyword action
429 cards
Browse cards
Scry
Keyword action
426 cards
Browse cards
Reach
Keyword ability
403 cards
This creature can block creatures with flying.
Browse cards
Cycling
Keyword ability
384 cards
{2}, Discard this card: Draw a card.
Browse cards
First strike
Keyword ability
377 cards
This creature deals combat damage before creatures without first strike.
Browse cards
Menace
Keyword ability
364 cards
This creature can't be blocked except by two or more creatures.
Browse cards
Lifelink
Keyword ability
350 cards
Damage dealt by this creature also causes you to gain that much life.
Browse cards
Treasure
Keyword action
336 cards
Browse cards
Deathtouch
Keyword ability
314 cards
Any amount of damage this deals to a creature is enough to destroy it.
Browse cards
Defender
Keyword ability
308 cards
This creature can't attack.
Browse cards
Regenerate
Keyword action
273 cards
Browse cards
Kicker
Keyword ability
226 cards
You may pay an additional {4} as you cast this spell.
Browse cards
Surveil
Keyword action
209 cards
Browse cards
Flashback
Keyword ability
208 cards
You may cast this card from your graveyard for its flashback cost. Then exile it.
Browse cards
Protection
Keyword ability
198 cards
This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything red.
Browse cards
Ward
Keyword ability
181 cards
Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.
Browse cards
Crew
Keyword ability
174 cards
Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.
Browse cards
Landfall
Ability word
171 cards
Browse cards
Morph
Keyword ability
153 cards
You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.
Browse cards
Food
Keyword action
150 cards
Browse cards
Fight
Keyword action
143 cards
Browse cards
Double
Keyword action
135 cards
Browse cards
Investigate
Keyword action
135 cards
Browse cards
Partner
Keyword ability
135 cards
You can have two commanders if both have partner.
Browse cards
Devoid
Keyword ability
133 cards
This card has no color.
Browse cards
Landwalk
Keyword ability
130 cards
Browse cards
Double strike
Keyword ability
115 cards
This creature deals both first-strike and regular combat damage.
Browse cards
Indestructible
Keyword ability
108 cards
Effects that say "destroy" don't destroy this Equipment.
Browse cards
Convoke
Keyword ability
102 cards
Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.
Browse cards
Threshold
Ability word
98 cards
Browse cards
Proliferate
Keyword action
97 cards
Browse cards
Hexproof
Keyword ability
91 cards
This token can't be the target of spells or abilities your opponents control.
Browse cards
Prowess
Keyword ability
83 cards
Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.
Browse cards
Typecycling
Keyword ability
83 cards
Browse cards
Cumulative upkeep
Keyword ability
82 cards
At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.
Browse cards
Goad
Keyword action
80 cards
Browse cards
Landcycling
Keyword ability
80 cards
Browse cards
Affinity
Keyword ability
73 cards
This spell costs {1} less to cast for each Cat you control.
Browse cards
Delirium
Ability word
73 cards
Browse cards
Suspend
Keyword ability
70 cards
Browse cards
Changeling
Keyword ability
63 cards
This token is every creature type.
Browse cards
Madness
Keyword ability
63 cards
If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.
Browse cards
Manifest
Keyword action
58 cards
Browse cards
Amass
Keyword action
56 cards
Browse cards
Domain
Ability word
55 cards
Browse cards
Unearth
Keyword ability
55 cards
{7}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
Browse cards
Explore
Keyword action
53 cards
Browse cards
Partner with
Keyword ability
53 cards
When this enters, target player may put Mothers Yamazaki into their hand from their library, then shuffle. A Commander deck can include two of this card, and they can be your commanders.
Browse cards
Echo
Keyword ability
51 cards
At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.
Browse cards
Foretell
Keyword ability
51 cards
During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.
Browse cards
Prepared
Keyword action
48 cards
Browse cards
Connive
Keyword action
45 cards
Browse cards
Heroic
Ability word
45 cards
Browse cards
Infect
Keyword ability
45 cards
This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.
Browse cards
Raid
Ability word
45 cards
Browse cards
Bestow
Keyword ability
43 cards
If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.
Browse cards
Disguise
Keyword ability
43 cards
You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.
Browse cards
Buyback
Keyword ability
41 cards
You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.
Browse cards
Fear
Keyword ability
41 cards
This creature can't be blocked except by artifact creatures and/or black creatures.
Browse cards
Swampwalk
Keyword ability
41 cards
This creature can't be blocked as long as defending player controls a Swamp.
Browse cards
Start your engines!
Ability word
40 cards
Browse cards
Plot
Keyword action
39 cards
Browse cards
Role token
Keyword action
39 cards
Browse cards
Venture into the dungeon
Keyword action
38 cards
Browse cards
Cascade
Keyword ability
37 cards
When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.
Browse cards
Channel
Ability word
37 cards
Browse cards
Toxic
Keyword ability
37 cards
Players dealt combat damage by this creature also get a poison counter.
Browse cards
Bushido
Keyword ability
36 cards
Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.
Browse cards
Daybound
Keyword ability
36 cards
If a player casts no spells during their own turn, it becomes night next turn.
Browse cards
Earthbend
Keyword action
36 cards
Browse cards
Evoke
Keyword ability
36 cards
You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.
Browse cards
Exert
Keyword action
36 cards
Browse cards
Monstrosity
Keyword action
36 cards
Browse cards
Shadow
Keyword ability
36 cards
This creature can block or be blocked by only creatures with shadow.
Browse cards
Shroud
Keyword ability
36 cards
This enchantment can't be the target of spells or abilities.
Browse cards
Constellation
Ability word
35 cards
Browse cards
Exhaust
Keyword ability
35 cards
Browse cards
Metalcraft
Ability word
35 cards
Browse cards
Nightbound
Keyword ability
35 cards
If a player casts at least two spells during their own turn, it becomes day next turn.
Browse cards
Ninjutsu
Keyword ability
35 cards
{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.
Browse cards
Rebound
Keyword ability
35 cards
If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.
Browse cards
Storm
Keyword ability
35 cards
When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.
Browse cards
Exalted
Keyword ability
34 cards
Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.
Browse cards
Islandwalk
Keyword ability
34 cards
This creature can't be blocked as long as defending player controls an Island.
Browse cards
Max speed
Keyword ability
34 cards
Browse cards
Mutate
Keyword ability
34 cards
If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.
Browse cards
Open an Attraction
Keyword action
34 cards
Browse cards
Heal
Keyword action
33 cards
Browse cards
Incubate
Keyword action
33 cards
Browse cards
Choose a background
Keyword ability
32 cards
You can have a Background as a second commander.
Browse cards
Entwine
Keyword ability
32 cards
Choose both if you pay the entwine cost.
Browse cards
Escape
Keyword ability
32 cards
Browse cards
Warp
Keyword ability
32 cards
You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.
Browse cards
Megamorph
Keyword ability
31 cards
You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.
Browse cards
Splice
Keyword ability
31 cards
As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.
Browse cards
Station
Keyword ability
31 cards
Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.
Browse cards
Discover
Keyword action
30 cards
Browse cards
Flanking
Keyword ability
30 cards
Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.
Browse cards
Manifest dread
Keyword action
30 cards
Browse cards
Saddle
Keyword ability
30 cards
Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.
Browse cards
Clash
Keyword action
29 cards
Browse cards
Magecraft
Ability word
29 cards
Browse cards
Morbid
Ability word
29 cards
Browse cards
Ascend
Keyword ability
28 cards
If you control ten or more permanents, you get the city's blessing for the rest of the game.
Browse cards
Converge
Ability word
28 cards
Browse cards
Delve
Keyword ability
28 cards
Each card you exile from your graveyard while casting this spell pays for {1}.
Browse cards
Forestwalk
Keyword ability
28 cards
This creature can't be blocked as long as defending player controls a Forest.
Browse cards
Horsemanship
Keyword ability
28 cards
This creature can't be blocked except by creatures with horsemanship.
Browse cards
Imprint
Ability word
28 cards
Browse cards
Power-up
Keyword ability
28 cards
Browse cards
Waterbend
Keyword action
28 cards
Browse cards
Aftermath
Keyword ability
27 cards
Cast this spell only from your graveyard. Then exile it.
Browse cards
Doctor's companion
Keyword ability
27 cards
You can have two commanders if the other is the Doctor.
Browse cards
Overload
Keyword ability
27 cards
You may cast this spell for its overload cost. If you do, change "target" in its text to "each."
Browse cards
Sneak
Keyword ability
27 cards
You may cast this spell for {B} if you also return an unblocked attacker you control to hand during the declare blockers step.
Browse cards
Banding
Keyword ability
26 cards
Just ask around until you find someone who knows.
Browse cards
Basic landcycling
Keyword ability
26 cards
{2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Browse cards
Blight
Keyword action
26 cards
Browse cards
Encore
Keyword ability
26 cards
{5}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.
Browse cards
Firebending
Keyword ability
26 cards
Whenever this token attacks, add {R}. This mana lasts until end of combat.
Browse cards
Level Up
Keyword ability
26 cards
{1}: Put a level counter on this. Level up only as a sorcery.
Browse cards
Populate
Keyword action
26 cards
Browse cards
Soulshift
Keyword ability
26 cards
When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.
Browse cards
Wither
Keyword ability
26 cards
This deals damage to creatures in the form of -1/-1 counters.
Browse cards
Backup
Keyword ability
25 cards
When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.
Browse cards
Disturb
Keyword ability
25 cards
You may cast this card from your graveyard transformed for its disturb cost.
Browse cards
Soulbond
Keyword ability
25 cards
You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.
Browse cards
Adapt
Keyword action
24 cards
Browse cards
Assemble
Keyword action
24 cards
Browse cards
Corrupted
Ability word
24 cards
Browse cards
Craft
Keyword ability
24 cards
{5}{G}, Exile this artifact, Exile a Cave you control or a Cave card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.
Browse cards
Enrage
Ability word
24 cards
Browse cards
Gift
Keyword ability
24 cards
You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.
Browse cards
Modular
Keyword ability
24 cards
This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.
Browse cards
Persist
Keyword ability
24 cards
When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.
Browse cards
Undying
Keyword ability
24 cards
When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.
Browse cards
Alliance
Ability word
23 cards
Browse cards
Bloodthirst
Keyword ability
23 cards
If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.
Browse cards
Bolster
Keyword action
23 cards
Browse cards
Devour
Keyword ability
23 cards
As this creature enters, you may sacrifice any number of creatures. It enters with three times that many +1/+1 counters on it.
Browse cards
Exploit
Keyword ability
23 cards
When this creature enters, you may sacrifice a creature.
Browse cards
Improvise
Keyword ability
23 cards
Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.
Browse cards
Intimidate
Keyword ability
23 cards
This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.
Browse cards
Myriad
Keyword ability
23 cards
Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.
Browse cards
Collect evidence
Keyword action
22 cards
Browse cards
Dash
Keyword ability
22 cards
You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.
Browse cards
Hellbent
Ability word
22 cards
Browse cards
Evolve
Keyword ability
21 cards
Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.
Browse cards
Learn
Keyword action
21 cards
Browse cards
Split second
Keyword ability
21 cards
As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.
Browse cards
Spree
Keyword ability
21 cards
Choose one or more additional costs.
Browse cards
Vanishing
Keyword ability
21 cards
At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.
Browse cards
Bargain
Keyword ability
20 cards
You may sacrifice an artifact, enchantment, or token as you cast this spell.
Browse cards
Coven
Ability word
20 cards
Browse cards
Ferocious
Ability word
20 cards
Browse cards
Offspring
Keyword ability
20 cards
You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.
Browse cards
Renown
Keyword ability
20 cards
When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.
Browse cards
Strive
Ability word
20 cards
Browse cards
Support
Keyword action
20 cards
Browse cards
Battalion
Ability word
19 cards
Browse cards
Behold
Keyword action
19 cards
Browse cards
Inspired
Ability word
19 cards
Browse cards
Job select
Keyword ability
19 cards
When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.
Browse cards
Living weapon
Keyword ability
19 cards
When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.
Browse cards
Mentor
Keyword ability
19 cards
Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.
Browse cards
Prototype
Keyword ability
19 cards
Browse cards
Replicate
Keyword ability
19 cards
When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies. Copies become tokens.
Browse cards
Suspect
Keyword action
19 cards
Browse cards
Adamant
Ability word
18 cards
Browse cards
Boast
Keyword ability
18 cards
Browse cards
Fading
Keyword ability
18 cards
This creature enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.
Browse cards
Miracle
Keyword ability
18 cards
You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.
Browse cards
Multikicker
Keyword ability
18 cards
You may pay an additional {2} any number of times as you cast this spell.
Browse cards
Retrace
Keyword ability
18 cards
You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.
Browse cards
Revolt
Ability word
18 cards
Browse cards
Spell mastery
Ability word
18 cards
Browse cards
Assist
Keyword ability
17 cards
Another player can pay up to {5} of this spell's cost.
Browse cards
Blitz
Keyword ability
17 cards
If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.
Browse cards
Descend
Ability word
17 cards
Browse cards
Extort
Keyword ability
17 cards
Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.
Browse cards
Fuse
Keyword ability
17 cards
You may cast one or both halves of this card from your hand.
Browse cards
Mountainwalk
Keyword ability
17 cards
This creature can't be blocked as long as defending player controls a Mountain.
Browse cards
Reconfigure
Keyword ability
17 cards
{2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.
Browse cards
Eerie
Ability word
16 cards
Browse cards
Fabricate
Keyword ability
16 cards
When this creature enters, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.
Browse cards
Sunburst
Keyword ability
16 cards
This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Browse cards
Umbra armor
Keyword ability
16 cards
If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.
Browse cards
Awaken
Keyword ability
15 cards
Browse cards
Casualty
Keyword ability
15 cards
As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.
Browse cards
Cipher
Keyword ability
15 cards
Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.
Browse cards
Convert
Keyword action
15 cards
Browse cards
Embalm
Keyword ability
15 cards
{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.
Browse cards
Emerge
Keyword ability
15 cards
You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.
Browse cards
Hidden agenda
Keyword ability
15 cards
Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.
Browse cards
Hideaway
Keyword ability
15 cards
When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.
Browse cards
More Than Meets the Eye
Keyword ability
15 cards
You may cast this card converted for {1}{W}.
Browse cards
Skulk
Keyword ability
15 cards
This creature can't be blocked by creatures with greater power.
Browse cards
Squad
Keyword ability
15 cards
As an additional cost to cast this spell, you may pay {3} any number of times. When this creature enters, create that many tokens that are copies of it.
Browse cards
Vivid
Ability word
15 cards
Browse cards
Annihilator
Keyword ability
14 cards
Whenever this creature attacks, defending player sacrifices two permanents of their choice.
Browse cards
Augment
Keyword ability
14 cards
{G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.
Browse cards
Dredge
Keyword ability
14 cards
If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.
Browse cards
Formidable
Ability word
14 cards
Browse cards
Rally
Ability word
14 cards
Browse cards
Scavenge
Keyword ability
14 cards
{0}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.
Browse cards
Teamwork
Keyword ability
14 cards
As an additional cost to cast this spell, you may tap any number of creatures you control with total power 1 or more.
Browse cards
Transmute
Keyword ability
14 cards
{1}{U}{U}, Discard this card: Search your library for a card with mana value 0, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.
Browse cards
Unleash
Keyword ability
14 cards
You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.
Browse cards
Void
Ability word
14 cards
Browse cards
Airbend
Keyword action
13 cards
Browse cards
Battle Cry
Keyword ability
13 cards
Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.
Browse cards
Bloodrush
Ability word
13 cards
Browse cards
Eternalize
Keyword ability
13 cards
{2}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.
Browse cards
For Mirrodin!
Keyword ability
13 cards
When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.
Browse cards
Graft
Keyword ability
13 cards
This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.
Browse cards
Hexproof from
Keyword ability
13 cards
This creature can't be the target of black spells or abilities your opponents control.
Browse cards
Lieutenant
Ability word
13 cards
Browse cards
Living metal
Keyword ability
13 cards
During your turn, this Vehicle is also a creature.
Browse cards
Mayhem
Keyword ability
13 cards
You may play this card from your graveyard if you discarded it this turn. Timing rules still apply.
Browse cards
Mobilize
Keyword ability
13 cards
Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.
Browse cards
Phasing
Keyword ability
13 cards
This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.
Browse cards
Plainscycling
Keyword ability
13 cards
{2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.
Browse cards
Rampage
Keyword ability
13 cards
Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.
Browse cards
Riot
Keyword ability
13 cards
This creature enters with your choice of a +1/+1 counter or haste.
Browse cards
Solved
Keyword ability
13 cards
Browse cards
Survival
Ability word
13 cards
Browse cards
Undergrowth
Ability word
13 cards
Browse cards
Champion
Keyword ability
12 cards
When this creature enters, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.
Browse cards
Cleave
Keyword ability
12 cards
You may cast this spell for its cleave cost. If you do, remove the words in square brackets.
Browse cards
Detain
Keyword action
12 cards
Browse cards
Enlist
Keyword ability
12 cards
As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.
Browse cards
Freerunning
Keyword ability
12 cards
You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.
Browse cards
Infusion
Ability word
12 cards
Browse cards
Jump-start
Keyword ability
12 cards
You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.
Browse cards
Kinship
Ability word
12 cards
Browse cards
Mountaincycling
Keyword ability
12 cards
{2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.
Browse cards
Outlast
Keyword ability
12 cards
{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.
Browse cards
Ravenous
Keyword ability
12 cards
This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.
Browse cards
Renew
Ability word
12 cards
Browse cards
Repartee
Ability word
12 cards
Browse cards
Afterlife
Keyword ability
11 cards
When this creature dies, create a 1/1 white and black Spirit creature token with flying.
Browse cards
Celebration
Ability word
11 cards
Browse cards
Companion
Keyword ability
11 cards
Browse cards
Conspire
Keyword ability
11 cards
As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.
Browse cards
Flurry
Ability word
11 cards
Browse cards
Forecast
Keyword ability
11 cards
Browse cards
Forestcycling
Keyword ability
11 cards
{2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.
Browse cards
Harmonize
Keyword ability
11 cards
You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.
Browse cards
Islandcycling
Keyword ability
11 cards
{2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.
Browse cards
Melee
Keyword ability
11 cards
Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.
Browse cards
Reinforce
Keyword ability
11 cards
Browse cards
Spectacle
Keyword ability
11 cards
You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.
Browse cards
Surge
Keyword ability
11 cards
You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.
Browse cards
Swampcycling
Keyword ability
11 cards
{2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.
Browse cards
Training
Keyword ability
11 cards
Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.
Browse cards
Tribute
Keyword ability
11 cards
As this creature enters, an opponent of your choice may put a +1/+1 counter on it.
Browse cards
Will of the council
Ability word
11 cards
Browse cards
Addendum
Ability word
10 cards
Browse cards
Afflict
Keyword ability
10 cards
Whenever this creature becomes blocked, defending player loses 3 life.
Browse cards
Endure
Keyword action
10 cards
Browse cards
Haunt
Keyword ability
10 cards
When this creature dies, exile it haunting target creature.
Browse cards
Opus
Ability word
10 cards
Browse cards
Prowl
Keyword ability
10 cards
You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.
Browse cards
Radiance
Ability word
10 cards
Browse cards
Read Ahead
Keyword ability
10 cards
Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.
Browse cards
Amplify
Keyword ability
9 cards
As this creature enters, put three +1/+1 counters on it for each Dragon card you reveal in your hand.
Browse cards
Chroma
Ability word
9 cards
Browse cards
Cloak
Keyword action
9 cards
Browse cards
Cohort
Ability word
9 cards
Browse cards
Council's dilemma
Ability word
9 cards
Browse cards
Dethrone
Keyword ability
9 cards
Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.
Browse cards
Disappear
Ability word
9 cards
Browse cards
Escalate
Keyword ability
9 cards
Pay this cost for each mode chosen beyond the first.
Browse cards
Fateful hour
Ability word
9 cards
Browse cards
Increment
Keyword ability
9 cards
Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.
Browse cards
Ingest
Keyword ability
9 cards
Whenever this creature deals combat damage to a player, that player exiles the top card of their library.
Browse cards
Paradox
Ability word
9 cards
Browse cards
Parley
Ability word
9 cards
Browse cards
Time Travel
Keyword action
9 cards
Browse cards
Valiant
Ability word
9 cards
Browse cards
Web-slinging
Keyword ability
9 cards
You may cast this spell for {W} if you also return a tapped creature you control to its owner's hand.
Browse cards
Pack tactics
Ability word
8 cards
Browse cards
Provoke
Keyword ability
8 cards
Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.
Browse cards
Compleated
Keyword ability
7 cards
{B/P} can be paid with {B} or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.
Browse cards
Forage
Keyword action
7 cards
Browse cards
Grandeur
Ability word
7 cards
Browse cards
Meld
Keyword action
7 cards
Browse cards
Recover
Keyword ability
7 cards
When a creature is put into your graveyard from the battlefield, you may pay {2}{B}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.
Browse cards
Tempting offer
Ability word
7 cards
Browse cards
Tiered
Keyword ability
7 cards
Choose one additional cost.
Browse cards
Conjure
Keyword action
6 cards
Browse cards
Demonstrate
Keyword ability
6 cards
When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.
Browse cards
Fathomless descent
Ability word
6 cards
Browse cards
Offering
Keyword ability
6 cards
Browse cards
Plainswalk
Keyword ability
6 cards
This creature can't be blocked as long as defending player controls a Plains.
Browse cards
Eminence
Ability word
5 cards
Browse cards
Epic
Keyword ability
5 cards
For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.
Browse cards
Impending
Keyword ability
5 cards
Browse cards
Join forces
Ability word
5 cards
Browse cards
Paradigm
Keyword ability
5 cards
Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.
Browse cards
Ripple
Keyword ability
5 cards
When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.
Browse cards
Secret council
Ability word
5 cards
Browse cards
Triple
Keyword action
5 cards
Browse cards
Undaunted
Keyword ability
5 cards
This spell costs {1} less to cast for each opponent.
Browse cards
Will of the Planeswalkers
Ability word
5 cards
Browse cards
Sweep
Ability word
4 cards
Browse cards
Gravestorm
Keyword ability
3 cards
When you cast this spell, copy it for each permanent put into a graveyard from the battlefield this turn.
Browse cards
Roll to Visit Your Attractions
Keyword action
3 cards
Browse cards
Desertwalk
Keyword ability
2 cards
This creature can't be blocked as long as defending player controls a Desert.
Browse cards
Fateseal
Keyword action
2 cards
Browse cards
Fortify
Keyword ability
2 cards
{3}: Attach to target land you control. Fortify only as a sorcery.
Browse cards
Legacy
Ability word
2 cards
Browse cards
Legendary landwalk
Keyword ability
2 cards
This creature can't be blocked as long as defending player controls a legendary land.
Browse cards
Wizardcycling
Keyword ability
2 cards
{2}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.
Browse cards
No abilities available
The directory has not been populated yet.
