Screams Turned Backed
Screaming Nemesis lands as a compact threat that rewards aggressive play and careful sequencing. Screaming Nemesis is a 3 3 Spirit with haste that punishes removal and combat tricks by reflecting damage outward. In practical terms this creature converts incidental damage into reach across the board which makes it useful both on the offensive and as a deterrent when your opponent targets it.
From a deckbuilding perspective Screaming Nemesis pairs well with sacrifice outlets and damage stacking since each point of damage becomes a potential extra source of removal or direct reach. The card retains a whisper of Duskmourn lore where wronged spirits answer with ruin rather than rest. Consider it for red decks that want efficient pressure plus an interaction light enough to slip past typical answers. Add it to your sideboard plans when mirror matches demand resilient threats.
Card Details:
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Mana Cost: {2}{R}
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Card Type: Creature
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Subtypes: Spirit
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Card Text / Rules Text (Printed): Haste
Whenever Screaming Nemesis is dealt damage, it deals that much damage to any other target. If a player is dealt damage this way, they can't gain life for the rest of the game.
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Power / Toughness: 3/3