Echoes of Retribution
Screaming Nemesis is a compact aggression engine that punishes blockers and removal alike. As a 3/3 Spirit with haste, it hits the board and demands an answer the turn it arrives. The card text reads cleanly: when Screaming Nemesis is dealt damage, it redirects that damage to any other target, and if a player is dealt damage this way they cannot gain life for the rest of the game. That interaction makes trades and sacrifice effects carry extra consequence and turns incidental pinging into a tempo swing.
In limited and larger formats the Nemesis changes decision trees. You can force unfavorable blocks, set up lethal through redirects, or pair it with damage triggers and sacrifice outlets to compound value. The Duskmourn art frames the creature as a lingering curse which fits its role in play. Add one to aggressive builds that want a flexible threat and a reliable way to bypass life gain as a stall tactic. Pick it up now to test squeeze plays and repeatable pressure in your next draft or casual table.
Card Details:
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Mana Cost – {2}{R}
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Card Type – Creature
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Subtypes – Spirit
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Card Text / Rules Text (Printed) – Haste. Whenever Screaming Nemesis is dealt damage, it deals that much damage to any other target. If a player is dealt damage this way, they can't gain life for the rest of the game.
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Power / Toughness – 3/3