Get Lost: Precision Removal from the Caverns
Get Lost is a compact removal spell that earns its place in white decks that value tempo and board control. Cast for {1}{W}, this Instant destroys a target creature, enchantment, or planeswalker, trading a single slot in your hand for immediate, clean interaction. The effect is straightforward, which makes it easy to sequence around combat and other instants from opponents.
There is a cost to that certainty. The destroyed permanent's controller receives two Map tokens, artifacts that can accelerate value through exploration when paid into. That trade off fits Lost Caverns of Ixalan's theme of rewarding risk and reward. Use Get Lost when you need reliable removal and are prepared to answer whatever advantage those Maps might later generate.
Card Details:
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Mana Cost – {1}{W}
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Card Type – Instant
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Subtypes –
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Card Text / Rules Text (Printed) – Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They are artifacts with "1, T, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")
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Power / Toughness – N A