Banish and Map
Get Lost is a compact removal spell that trades tempo for board control in a single instant. Cast Get Lost to destroy a troublesome creature, an opposing enchantment, or an enemy planeswalker and force the controller to take two Map tokens in return. The card reads cleanly and functions in tight white decks where a reliable answer is worth a small concession.
From a Lost Caverns of Ixalan perspective this card fits into midrange and control lists that value precision. Use it proactively to stop a lethal attack or reactively to remove a problematic permanent after values shift. The borderless presentation keeps the focus on play utility rather than spectacle so deck builders can slot it where consistent answers are required.
Card Details:
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Mana Cost – {1}{W}
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Card Type – Instant
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Subtypes –
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Card Text / Rules Text (Printed) – Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens.
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Power / Toughness –
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Loyalty –