Fear of Missing Out
Fear of Missing Out
The Delirium trigger makes this card a pragmatic addition to aggressive or midrange red builds that plan for multiple combat steps. When Fear of Missing Out attacks for the first time each turn and you have four or more card types among cards in your graveyard, you can untap a creature and get an extra combat phase after this one. That interaction turns a modest 2 3 into a recurring combat enabler that pairs well with haste creatures and sacrifice synergies. Add it to decks looking to leverage graveyard diversity and short circuit stalled combat lines. Grab this Near Mint English Rare from the Duskmourn House of Horror set to tune your red strategies and close out games more reliably.
Card Details:
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Mana Cost – {1}{R}
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Card Type – Enchantment Creature
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Subtypes – Nightmare
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Card Text / Rules Text (Printed) – When Fear of Missing Out enters, discard a card, then draw a card. Delirium Whenever Fear of Missing Out attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase.
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Power / Toughness – 2/3