Snag the Win with FOMO
Fear of Missing Out is a tight, efficient addition for red aggressive and value-oriented builds from Duskmourn House of Horror. The card reads cleanly as an enchantment creature that taxes your hand once to refill it, then pressures the board as a 2 3 body. The enter the battlefield exchange of discard then draw is straightforward card selection that plays well with self mill and graveyard synergies common to this set.
Its Delirium trigger rewards graveyard diversity rather than raw volume. When Fear of Missing Out attacks for the first time each turn and you have four or more card types in your graveyard you untap a target creature and gain an extra combat phase after this one. That extra beat can convert incremental advantage into lethal damage or enable follow up interaction. Practical, compact, and suited to decks that plan around card types in the yard, this Rare Nightmare fits both competitive sideboards and thematic Duskmourn decks.
Card Details:
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Mana Cost – {1}{R}
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Card Type – Enchantment Creature
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Subtypes – Nightmare
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Card Text / Rules Text (Printed) – When Fear of Missing Out enters, discard a card, then draw a card. Delirium — Whenever Fear of Missing Out attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase.
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Power / Toughness – 2/3