Grip the Graveyard Gambit
Fear of Missing Out is a compact but consequential tool for red aggro and graveyard-aware builds. At a casting cost of {1}{R} this Enchantment Creature Nightmare gets you immediate card selection with its enter the battlefield trigger that makes you discard a card then draw a card. It reads plainly and plays cleanly: you tighten your hand and sharpen future draws while threatening the board as a 2/3 body.
Delirium gives this card real upside in mid and late games. When Fear of Missing Out attacks for the first time each turn and you have four or more card types among cards in your graveyard you untap a target creature and gain an additional combat phase. That sequence enables lethal push, surprise chump removal, or extra damage windows for your key attackers. Practical, efficient, and foil ready for collectors who play with a strategic edge. Add it to decks that care about graveyard diversity and extra combat steps and test how quickly it changes outcomes.
Card Details:
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Mana Cost – {1}{R}
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Card Type – Enchantment Creature
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Subtypes – Nightmare
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Card Text / Rules Text (Printed) – When Fear of Missing Out enters, discard a card, then draw a card. Delirium — Whenever Fear of Missing Out attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase.
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Power / Toughness – 2/3
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Rarity – Rare
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Set – Duskmourn: House of Horror
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Language – English
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Condition – Near Mint Foil