Fear of Missing Out
Fear of Missing Out
The delirium clause rewards careful deck construction. When Fear of Missing Out attacks for the first time each turn and you have four or more card types in your graveyard you untap a target creature and gain an additional combat phase. That combo can convert a single attack into lethal pressure or allow blockers to trade then strike back. Practical players will use the discard as setup for delirium and graveyard synergies while the foil print and Light Play condition make this copy a solid pick for both play and display. Add it to decks that value repeatable combat steps and graveyard utility.
Card Details:
-
Mana Cost – {1}{R}
-
Card Type – Enchantment Creature
-
Subtypes – Nightmare
-
Card Text / Rules Text (Printed) – When Fear of Missing Out enters, discard a card, then draw a card. Delirium — Whenever Fear of Missing Out attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase.
-
Power / Toughness – 2/3
-
Rarity – Rare
-
Set – Duskmourn: House of Horror
-
Language – English
-
Condition – Light Play Foil