Charge into Battle!
With Rush the Room, you can turn the tide of any skirmish in an instant. This red instant lets you target a creature, giving it a temporary boost of +1/+0 and first strike until the end of the turn. But it gets even better! If your target happens to be a Goblin or an Orc, it also gains haste, allowing you to surprise your opponent and swing for extra damage right away. Imagine catching your opponent off guard with a sudden onslaught of Orcs charging in right after you cast this spell.
In the world of Magic: The Gathering, synergy is key. Pairing Rush the Room with Goblins like Goblin Guide or Warren Instigator can create an explosive turn, overwhelming your foe before they have a chance to react. With this card in your hand, every battle phase could be a swing in your favor. Get ready to rush the room and seize victory!
Card Details:
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Mana Cost: {R}
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Card Type: Instant
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Subtypes: None
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Card Text / Rules Text (Printed): Target creature gets +1/+0 and gains first strike until end of turn. If it’s a Goblin or Orc, it also gains haste until end of turn.
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Power / Toughness: N/A
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Loyalty: N/A