Roaming Throne: Claim a People
Roaming Throne is a compact workhorse for tribal builds and artifact decks. The card enters as a 4/4 artifact creature for {4} and brings Ward 2 to the table so it resists simple removal. When it comes into play you choose a creature type and the Throne adopts that type in addition to being a golem. That choice turns one part of your board into a multiplier for triggered abilities.
Play this if you want predictable value from triggered synergies. Any triggered ability from another creature you control of the chosen type triggers an extra time which doubles effects such as entering the battlefield buffs, death triggers that target the board, and token generators. In practice it pairs well with creatures that already create incremental advantage and with commanders or engines that lean on repeated triggers.
Card Details:
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Mana Cost – {4}
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Card Type – Artifact Creature
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Subtypes – Golem
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Card Text / Rules Text (Printed) – Ward 2. As Roaming Throne enters the battlefield, choose a creature type. Roaming Throne is the chosen type in addition to its other types. If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.
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Power / Toughness – 4/4