Seat of Shifting Allegiances
Roaming Throne joins the battlefield as a dependable tool and a board presence you can plan around. Roaming Throne arrives as a 4 4 artifact creature and asks you to pick a creature type when it enters the battlefield. That chosen type becomes part of the Throne itself so it can interact with tribal synergies you already run. Ward 2 gives it a little protection from cheap removal and forces opponents to pay extra or find another answer.
Use Roaming Throne to amplify other creatures that care about triggers. If a triggered ability of another creature you control with the chosen type triggers, that trigger occurs an additional time. In practice this turns token generators and death triggers into repeatable value engines. The card fits into decks that want a flexible tribal stick and a compact way to double down on triggered effects without changing your core curve.
Card Details:
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Mana Cost – {4}
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Card Type – Artifact Creature
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Subtypes – Golem
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Card Text / Rules Text (Printed) – Ward 2
As Roaming Throne enters the battlefield, choose a creature type.
Roaming Throne is the chosen type in addition to its other types.
If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.
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Power / Toughness – 4/4