Hell to Pay — Burn for Treasure Hell to Pay from Outlaws of Thunder Junction is a compact red sorcery built for efficient removal and resource conversion. Cast for {X}{R}, it deals X damage to a target creature and then rewards you with Treasure when you overkill a threat. Use it to answer midrange creatures, reset a key blocker, or finish off a damaged threat while gaining mana sources for your next turn.
The card reads like a simple tool and plays like one too. Experienced players will appreciate the timing flexibility and the tempo swing created by turning excess damage into tapped Treasure tokens. Hell to Pay fits naturally into aggressive or burn oriented builds, and it also finds a role in control shells that need a reactive answer that replenishes resources. Condition Near Mint and English printing make this a collectible pick for Outlaws of Thunder Junction collectors and players alike.
Card Details:
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Mana Cost – {X}{R}
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Card Type – Sorcery
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Subtypes –
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Card Text / Rules Text (Printed) – Hell to Pay deals X damage to target creature. Create a number of tapped Treasure tokens equal to the amount of excess damage dealt to that creature this way.
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Power / Toughness – N A