Grow Your Game with Druid Class
Druid Class from the Adventures in the Forgotten Realms set offers a layered approach to land-based strategies that reward patient players. Beginning with a simple life-gain trigger whenever a land enters your battlefield, this enchantment ensures you steadily build resources as you develop your board. The natural synergy with cards that ramp or cheat lands into play, such as Fabled Passage or Exploration, makes this Class an essential tool for decks that rely on maintaining a growing mana base while stabilizing life totals.
Advancing to level 2 unlocks the ability to play an additional land each turn, accelerating your mana development beyond the ordinary. At level 3, it transforms a land into a formidable creature with haste whose power and toughness scale with your land count. This transformation provides an unexpected offensive threat and can surprise opponents by turning lands into aggressive attackers that still serve as mana sources. The strategic timing of leveling this Class can change the tide of a game, particularly when combined with other landfall or token synergies from the set.
Card Details:
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Mana Cost: {1}{G}
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Card Type: Enchantment — Class
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Subtypes: Class
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Card Text / Rules Text (Printed):
(Gain the next level as a sorcery to add its ability.)
Whenever a land enters the battlefield under your control, you gain 1 life.
2{G}: Level 2
You may play an additional land on each of your turns.
4{G}: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
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Power / Toughness: N/A
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Loyalty: N/A