Grow Wild with Druid Class
The Druid Class from Adventures in the Forgotten Realms embodies the primal connection between land and life, rewarding your steady expansion with incremental growth and board presence. As you play lands, this enchantment quietly builds momentum, granting you life gain each time a land hits the battlefield under your control. This incremental advantage is a subtle but effective way to stabilize your position in the early game and maintain pressure as the duel progresses.
Advancing this Class to level 2 unlocks the invaluable ability to play an additional land each turn, accelerating your mana development and opening the door for more powerful spells. Reach level 3 and this Class transforms a land into a creature with haste, its power and toughness scaling with your total lands, creating a swift and sturdy attacker that doubles as a mana source. Synergizes well with cards that fetch lands or benefit from landfall triggers, making it a natural fit in ramp-focused strategies. A reliable pick for players who appreciate utility and steady board evolution.
Card Details:
- Mana Cost: {1}{G}
- Card Type: Enchantment — Class
- Subtypes: Class
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Card Text / Rules Text (Printed):
(Gain the next level as a sorcery to add its ability.)
Whenever a land enters the battlefield under your control, you gain 1 life.
2{G} — Level 2
You may play an additional land on each of your turns.
4{G} — Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.