Admiral Brass, Unsinkable

Admiral Brass, Unsinkable rewards decks that plan for graveyard play and aggressive tempo. When she hits the battlefield you mill four cards, a quick way to stock your yard with Pirate targets and graveyard synergies. Her begin of combat trigger on your turn lets you bring a Pirate back with a finality counter as a 4 4 that gains haste, which turns late game value into immediate pressure. The printed 3 3 body is small but the recurring 4 4 returns are what define a Brass led strategy.
Use her in a shell that leverages self mill, reanimation protection, and creatures that benefit from finality counters. The ability to recur Pirates at the start of combat changes how opponents block and how you sequence removal. This Showcase foil is a mythic commander staple for players who favor iterative threats and on board tempo while keeping a focus on thematic Pirate play within the Lost Caverns of Ixalan aesthetic.
Card Details:
- Mana Cost – {2}{U}{B}{R}
- Card Type – Legendary Creature
- Subtypes – Human Pirate
- Card Text / Rules Text (Printed) – When Admiral Brass, Unsinkable enters the battlefield, mill four cards. At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn.
- Power / Toughness – 3/3