Brass's Reprise
Admiral Brass, Unsinkable rewards careful mill and steady attrition with a reliable resurrection engine. When Brass enters the battlefield you mill four cards, which fuels graveyard options and sets up targets for the admiral's return trigger. The card reads like a midrange commander built for Pirate tribal play, combining steady card flow with repeatable board presence.
At the beginning of combat on your turn you may return a Pirate creature card from your graveyard to the battlefield with a finality counter on it. It arrives as a 4/4 with haste until end of turn, which makes Brass a tactical tool for swing turns and surprise blockers. Use the milling to select which Pirates you plan to recur and time your combat step to maximize value. Light play extended art adds a collectible edge without changing the card's functional role.
Card Details:
- Mana Cost – {2}{U}{B}{R}
- Card Type – Legendary Creature
- Subtypes – Human Pirate
- Card Text / Rules Text (Printed) – When Admiral Brass, Unsinkable enters the battlefield, mill four cards. At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn.
- Power / Toughness – 3/3