Admiral Brass, Unsinkable — Graveyard Buccaneer

Admiral Brass, Unsinkable is a compact commander that turns your graveyard into an engine. The Admiral mills four cards on entry which fuels the yard and then returns key Pirate creatures at the beginning of combat on your turn. Those creatures reenter with a finality counter and are set to 4/4 base stats while gaining haste for the turn so they can immediately pressure opponents or push a combo line.
Play this foil mythic when you want reliable recursion in a three color shell that values tempo. The card reads cleanly and has clear timing windows for attack and sacrifice plays. In lore terms the Admiral is that steady hand who walks out of a cavern as if nothing happened and asks what needs to be looted next.
Card Details:
- Mana Cost {2}{U}{B}{R}
- Card Type Legendary Creature — Human Pirate
- Subtypes Legendary Creature Human Pirate
- Card Text / Rules Text (Printed) When Admiral Brass, Unsinkable enters the battlefield, mill four cards. At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn.
- Power / Toughness 3/3