What Must Be Done — Creed's Verdict
What Must Be Done brings pragmatic choices to the table. As a seasoned player you see the card as a two way answer that fits mid to late game white strategies. For {3}{W}{W} you pick one mode: Let the World Burn clears the board of artifacts and creatures, a clean break against artifact combo and creature heavy boards. Release Juno recovers a historic permanent from your graveyard and can reanimate a creature with two extra +1/+1 counters, offering a tempo swing and value recovery that plays well with equipment and legendary synergies.
The extended art foil treatment from Universes Beyond Assassin's Creed makes the card a striking play or collectible piece without changing its function. Use it when a single decisive move matters more than gradual advantage. The printed text is precise so you know exactly how it resolves in tournament play and how it interacts with replacement effects and layers. Add it to a control package or a historic centric deck where one clean decision can define the game.
Card Details:
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Mana Cost – {3}{W}{W}
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Card Type – Sorcery
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Subtypes – (none)
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Card Text / Rules Text (Printed) – Choose one —
Let the World Burn — Destroy all artifacts and creatures.
Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it is a creature.
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Power / Toughness – (not applicable)
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Language – English
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Rarity – Rare
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Set – Universes Beyond Assassin’s Creed
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Condition – Near Mint
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Style – Foil Extended Art