Trash the Town: Green Spree for Big Hits
Trash the Town is a one mana instant that asks a pragmatic question. Use spree to stack multiple effects on a single creature, pushing damage, resilience, and card advantage in the same turn. The card name signals impact and control of tempo; a single green mana makes it a precise inclusion in aggressive and midrange builds where every combat step matters.
Play it on a creature that already threatens the opponent and convert a combat step into a resource engine. Two plus one counters raise the clock. Granting trample clears blockers and converting combat damage into two card draws extends your reach. In draft and limited pools from Outlaws of Thunder Junction this foil near mint copy stands out for both its flexibility and its synergy with pump and go strategies.
Card Details:
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Mana Cost — {G}
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Card Type — Instant
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Subtypes —
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Card Text / Rules Text (Printed) — Spree (Choose one or more additional costs.)
+2 — Put two +1/+1 counters on target creature.
+1 — Target creature gains trample until end of turn.
+1 — Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, draw two cards."
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Power / Toughness — N A