Prairie on Patrol
Restless Prairie is a utility land that arrives ready but not immediate. Restless Prairie enters the battlefield tapped and provides reliable green or white mana, making it a steady piece of the curve in decks that want both colors. In limited play it smooths out early turns and in constructed lists it doubles as a mana source with a surprise offensive role.
The card can become a 3 3 green and white Llama creature for {2}{G}{W} while remaining a land. That second role is subtle but meaningful in a metagame where board presence and pump effects matter. When Restless Prairie attacks it hands other creatures you control a one point boost to both power and toughness until end of turn, so it pairs well with anthem effects or token strategies and gives you a tidy way to push incremental damage without losing land utility.
Card Details:
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Mana Cost — None
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Card Type — Land
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Subtypes —
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Card Text / Rules Text (Printed) — Restless Prairie enters the battlefield tapped. {T}: Add {G} or {W}. {2}{G}{W}: Restless Prairie becomes a 3/3 green and white Llama creature until end of turn. It is still a land. Whenever Restless Prairie attacks, other creatures you control get +1/+1 until end of turn.
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Power / Toughness — 3/3 when it is a creature