Prairie on the March
Restless Prairie is a pragmatic land for decks that value tempo over immediate acceleration. Restless Prairie enters the battlefield tapped, so you do not gain a free mana on the turn you play it. It covers both green and white needs with a simple tap ability to add {G} or {W}. Its utility is straightforward and reliable in midrange builds that want consistent color fixing without overcomplicating the mana base.
The Prairie can become an active threat when necessary. For {2}{G}{W} you turn Restless Prairie into a 3/3 green and white Llama creature until end of turn while it remains a land. It also offers a combat bonus because whenever Restless Prairie attacks other creatures you control get +1/+1 until end of turn. Use it as a surprise attacker or a way to push extra damage through a stubborn blocker. For players who pilot tribal or token oriented strategies the card doubles as a flexible piece that moves the game forward and still leaves room for synergy with anthem effects and pump spells.
Card Details:
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Mana Cost –
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Card Type – Land
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Subtypes –
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Card Text / Rules Text (Printed) – Restless Prairie enters the battlefield tapped. Tap: Add {G} or {W}. {2}{G}{W}: Restless Prairie becomes a 3/3 green and white Llama creature until end of turn. It’s still a land. Whenever Restless Prairie attacks, other creatures you control get +1/+1 until end of turn.