Prairie on the March
Restless Prairie gives you steady color and a tactical surprise. Restless Prairie enters the battlefield tapped and can tap for either green or white mana which makes it simple to slot into decks that need both colors. Its activated ability turns it into a 3/3 green and white Llama creature for the turn while keeping it a land, so you can cast spells and still swing with it the same turn you animate it.
As part of The Lost Caverns of Ixalan this borderless foil reads like a toolbox card for boards that want incremental advantage. When Restless Prairie attacks, other creatures you control get plus one plus one until end of turn, which rewards going wide and gives your marginal attackers a boost. Use it to shore up tempo, enable chump blocks that become threats or to push an unexpected damage step when your opponent has counted on a single blocker.
Card Details:
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Mana Cost – None
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Card Type – Land
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Subtypes – (none)
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Card Text / Rules Text (Printed) – Restless Prairie enters the battlefield tapped.
T: Add G or W.
2GW: Restless Prairie becomes a 3/3 green and white Llama creature until end of turn. It’s still a land.
Whenever Restless Prairie attacks, other creatures you control get +1/+1 until end of turn.
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Power / Toughness – N A