Prairie That Comes Alive
Restless Prairie gives a solid utility land for green white decks in The Lost Caverns of Ixalan. Restless Prairie enters the battlefield tapped and taps for either {G} or {W}, so it is a reliable source of early game mana that also fits into color fixing. In play it reads as a functional land you can drop without reshaping your curve immediately but you keep access to both colors when you need them.
The card becomes more than mana when you pay {2}{G}{W} and turn it into a 3/3 green and white Llama creature until end of turn while it remains a land. That interaction provides surprise attackers and a useful trick for tempo or chump blocking in midgame. The attacking trigger grants other creatures you control +1/+1 until end of turn, which makes Restless Prairie a small anthem alongside its utility role. It is a practical pick for decks that want flexible land shapes and occasional creature presence without losing mana function.
Card Details:
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Mana Cost – None
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Card Type – Land
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Subtypes –
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Card Text / Rules Text (Printed) – Restless Prairie enters the battlefield tapped. {T}: Add {G} or {W}. {2}{G}{W}: Restless Prairie becomes a 3/3 green and white Llama creature until end of turn. It’s still a land. Whenever Restless Prairie attacks, other creatures you control get +1/+1 until end of turn.
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Power / Toughness – As printed this card is not a creature by default. When it becomes a creature it is a 3/3 until end of turn.