Quick Draw: Lightning on the Draw
Quick Draw is a compact red instant that fits cleanly into aggressive decks and combat tricks. Cast for a single red mana, Quick Draw gives the named creature you control a temporary +1/+1 and first strike until end of turn while also stripping first strike and double strike from a creature your opponent controls. The play reads well during combat steps and forces blocks to change, making it useful in both tight race scenarios and when protecting a key attacker.
From a lore angle Quick Draw channels the raw thundercraft of Thunder Junction. The card rewards precise timing. Experienced players will value it as a reactive tool that influences damage assignment and preserves tempo without overcommitting resources. The foil finish and medium play condition make this copy a practical pick for play or for adding an Outlaws of Thunder Junction foil to a binder.
Card Details:
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Mana Cost – {R}
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Card Type – Instant
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Subtypes –
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Card Text / Rules Text (Printed) – Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn.