Overlord Ascends
Overlord of the Mistmoors arrives as a compact engine for token mass and board pressure. In play it reads as a heavy white presence costing {5}{W}{W} that doubles as an enchantment and a creature. When it enters or swings through combat it produces two 2/1 white Insect tokens with flying, giving immediate air presence that demands answers from opposing decks. Its Impending cost lets you bring its threat forward if you can pay the alternate price, turning a slow finisher into a tempo piece when the game demands it.
The card works cleanly in token synergies and anthem strategies. Overlord of the Mistmoors pairs well with sacrifice outlets, pump effects, and any planes that care about multiple bodies in the air. As an Extended Art Near Mint Foil from Duskmourn House of Horror it also fits collectors who want a playable mythic that slots into white midrange or aristocrat shells. Add it to a deck that expects to close with overwhelming board states and you gain a consistent source of flying attackers that scales into the late game.
Card Details:
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Mana Cost – {5}{W}{W}
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Card Type – Enchantment Creature
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Subtypes – Avatar Horror
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Card Text / Rules Text (Printed) – Impending 4—2{W}{W}
Whenever Overlord of the Mistmoors enters or attacks, create two 2/1 white Insect creature tokens with flying.
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Power / Toughness – 6/6