Mistbound Overlord
The Overlord of the Mistmoors is a compact engine for midrange and control white decks that want a late game presence with tempo upside. Overlord of the Mistmoors reads like a hybrid between a clock and a threat. Cast it for its full cost to deploy a 6 6 body immediately or pay its impending cost to stagger its arrival while you build a board and preserve tempo. Either route rewards you with recurring token generation when it enters or attacks.
In practice this card anchors a graveyard light shell or a taxing enchantment package. The two 2 1 flying Insect tokens it produces replace itself in a race and provide evasion for finishing lines. The printed rules text is clear and consistent with Duskmourn themes so deckbuilders can slot it into token synergies or use it as a late game finisher. Add it to a built deck to shore up reach and create tactical attack windows. Buy now to secure a Light Play foil from Duskmourn for commander play or competitive casuals.
Card Details:
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Mana Cost – {5}{W}{W}
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Card Type – Enchantment Creature
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Subtypes – Avatar Horror
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Card Text / Rules Text (Printed) – Impending 4 — {2}{W}{W} (If you cast this spell for its impending cost, it enters with four time counters and isn’t a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Whenever Overlord of the Mistmoors enters or attacks, create two 2/1 white Insect creature tokens with flying.
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Power / Toughness – 6/6