Mistmoor Overlord
Overlord of the Mistmoors is a mythic enabler for control and token strategies. Castable for {5}{W}{W}, it sits on the battlefield as an enchantment creature that gives you a predictable clock through impending and a reliable threat once its last time counter is removed. The foil art catches the mist and the carved, insectile avatar in a way that signals both inevitability and tempo advantage. Experienced pilots will note how its entry or attacks generate two 2/1 white Insect tokens with flying, which pressure opponents while your removal and board control take over.
The mechanics are straightforward and synergistic. Use the impending cost to stage a delayed creature that buys you turns to set up protection or sweepers outside of its creature window. When it does enter as a creature or swings in, the generated flyers help close out races and provide chump blocking versus ground heavy decks. This near mint foil from Duskmourn House of Horror fits well in white midrange, control decks that want inevitability, or token shells that can capitalize on additional bodies. Add it to your deck if you value a late game finisher that also supports board presence.
Card Details:
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Mana Cost – {5}{W}{W}
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Card Type – Enchantment Creature
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Subtypes – Avatar Horror
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Card Text / Rules Text (Printed) – Impending 4 2W W (If you cast this spell for its impending cost, it enters with four time counters and isn’t a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Whenever Overlord of the Mistmoors enters or attacks, create two 2/1 white Insect creature tokens with flying.
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Power / Toughness – 6/6