Ezrim on the Case
Ezrim, Agency Chief arrives as a precise engine for card advantage and flexible utility. This legendary Archon Detective is a 5/5 flyer that investigates twice when it enters the battlefield, stocking your board with clues to convert into cards. The enter the battlefield trigger supplies immediate resources while the sacrifice ability turns artifacts into incremental tempo or combat answers.
Play Ezrim in midrange or control shells that value flying pressure and repeated value. Its activated ability lets you sacrifice a clue or other artifact to grant vigilance, lifelink, or hexproof for one turn, which reads as a toolkit that pairs cleanly with tempo plays and protection from removal. The card fits well in decks that want reliable card draw and a durable finisher that can pivot between offense and defense.
Card Details:
-
Mana Cost: {1}{W}{W}{U}{U}
-
Card Type: Legendary Creature — Archon Detective
-
Subtypes: Legendary, Archon, Detective
-
Card Text / Rules Text (Printed): Flying. When Ezrim, Agency Chief enters the battlefield, investigate twice. (To investigate, create a Clue token. It is an artifact with "2, Sacrifice this artifact: Draw a card.") 1, Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn.
-
Power / Toughness: 5/5