Eris, Stormbound Sovereign Eris, Roar of the Storm is a late game commander that rewards a heavy instants and sorceries strategy while offering immediate aerial pressure. The foil extended art shows Eris riding a sheet of lightning as spectral drakes swirl below, which matches the card text offering flying and prowess synergies. In practical play build toward cheap interaction so the cost reduction from different mana values in your graveyard matters before you start casting bombs.
Decks piloted by experienced players use Eris to chain spells and trigger consistent board presence. The second spell each turn produces a 4 4 Dragon Elemental with flying and prowess so you gain tempo and a growing threat while your instant and sorcery count doubles as resource. Use graveyard recursion and mana curve diversity to reduce the casting cost and unleash Eris before opponents stabilize.
Card Details:
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Mana Cost – {8}{U}{R}
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Card Type – Legendary Creature
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Subtypes – Elemental Warlock
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Card Text / Rules Text (Printed) – This spell costs {2} less to cast for each different mana value among instant and sorcery cards in your graveyard.
Flying, prowess
Whenever you cast your second spell each turn, create a 4/4 red Dragon Elemental creature token with flying and prowess.
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Power / Toughness – 4/4