Return, but Not As You Knew It
Come Back Wrong is a practical tool for graveyard strategies in Duskmourn play. The card name tells the story. It reanimates a creature from your graveyard to the battlefield but enforces a cost to balance the value you gain. That trade off makes it easy to slot into decks that aim to reuse threats while maintaining the set tone of uneasy revival.
In actual play Come Back Wrong forces you to plan ahead. You can reclaim a key attacker or utility creature but expect it to arrive altered and fragile. Use it when you need immediate board presence or a one time effect. The card fits well in midrange and control shells that can protect or profit from a temporary return.
Card Details:
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Mana Cost – {3}{B}
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Card Type – Sorcery
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Subtypes – —
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Card Text / Rules Text (Printed) – Return target creature card from your graveyard to the battlefield tapped. It enters the battlefield with a counter that gives it -1/-1. If that creature would die this turn, exile it instead.
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Power / Toughness – N A