Come Back Wrong — Reanimate with a Price
Come Back Wrong plays like a targeted removal that doubles as a short lived tutor for bodies. For {2}{B} you destroy a target creature and, if that card goes to the graveyard this way, it immediately returns to the battlefield under your control only to be sacrificed at the beginning of your next end step. The timing creates a predictable window for combat tricks, sacrifice synergies, and last gasp effects while keeping the card firmly in black's cost and theme.
In Duskmourn the effect is as much about tempo as it is about flavor. Use Come Back Wrong to steal an opposing threat for a turn, trigger enters the battlefield abilities, or feed your graveyard engines before the inevitable sacrifice. The text is straightforward and precise which makes deck planning easier; this foil Near Mint copy is ideal for collectors and players who want a crisp reanimation tool that fits into midrange, sacrifice, and aristocrat builds. Add it to your deck and exploit that brief return to the board.
Card Details:
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Mana Cost – {2}{B}
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Card Type – Sorcery
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Subtypes –
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Card Text / Rules Text (Printed) – Destroy target creature. If a creature card is put into a graveyard this way, return it to the battlefield under your control. Sacrifice it at the beginning of your next end step.
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Power / Toughness – N A