Case of the Trampled Garden Case of the Trampled Garden is an uncommon Enchantment Case that rewards patient pilots and board builders. When it enters the battlefield you distribute two +1/+1 counters among one or two target creatures you control, seeding immediate board presence. The Case mechanic invites a short investigation window so you can plan; the solve condition asks for creatures with total power eight or greater which fits well with token strategies or a few beefy creatures. This copy appears in English and shows light play wear while retaining foil treatment that flashes on the art when tilted.
Once solved the card pays off every attack. Solved reads that whenever you attack you put a +1/+1 counter on target attacking creature and it gains trample until end of turn. That is concise value for green decks that want to grow threats and push through damage. The card pairs cleanly with anthem effects and modular counter synergies to turn a modest board into a lethal one without relying on fragile combos.
Card Details:
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Mana Cost – {2}{G}
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Card Type – Enchantment — Case
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Subtypes – Case
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Card Text / Rules Text (Printed) – When this Case enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. To solve Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.) Solved Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
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Power / Toughness – N A
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Language – English
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Rarity – Uncommon
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Set – Murders at Karlov Manor
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Condition – Light Play
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Style – Foil