
Case of the Burning Masks (Murders at Karlov Manor) Light Play
Enchantment — Case
When this Case enters, it deals 3 damage to target creature an opponent controls. To solve — Three or more sources you controlled dealt damage this turn. (If unsolved, solve at the beginning of your end step.) Solved — Sacrifice this Case: Exile the top three cards of your library. Choose one of them. You may play that card this turn.
Description
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Printings & Conditions (1)
Murders at Karlov Manor (MKM)(Murders at Karlov Manor)#113Uncommon

