Case of the Burning Masks brings a compact, red enchantment with a clear agenda: immediate removal and a reward for aggressive sequencing. When it enters the battlefield it deals 3 damage to a target creature an opponent controls, which makes it a tidy answer on arrival. The solve mechanic asks you to land three or more sources of damage in a turn; that requirement encourages damage sequencing and token or burn synergies rather than passive board stalls.
The solved ability converts tempo into card advantage. Sacrificing the Case lets you exile the top three cards of your library and pick one to play that turn, enabling explosive followups or late game finds after a successful attack. This foil near mint copy from Murders at Karlov Manor is a smart inclusion for red decks that lean into removal, storming plays, or creature-token lines that can reliably trigger solve in a single turn.
Card Details:
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Mana Cost – {1}{R}{R}
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Card Type – Enchantment
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Subtypes – Case
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Card Text / Rules Text (Printed) – When this Case enters the battlefield, it deals 3 damage to target creature an opponent controls. To solve: Three or more sources you controlled dealt damage this turn. (If unsolved, solve at the beginning of your end step.) Solved: Sacrifice this Case: Exile the top three cards of your library. Choose one of them. You may play that card this turn.
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Power / Toughness – N A