Temple of Abandon
Temple of Abandon is a mana fixing land from Commander: Modern Horizons 3. It enters the battlefield tapped and when it enters the battlefield, scry 1. On its tap ability you can add red or green mana, which supports red green strategies or other two color builds that need flexible fixing without delaying early turns. In the set lore the temple sits at a crossroads where those colors meet, offering a measured path rather than a bold sprint.
In a Commander deck Temple of Abandon is a dependable early drop that helps smooth draws and fix mana while keeping options open for later plays. The scry 1 provides a small tempo edge, letting you trim the top to hit your next land or answer. This copy arrives Near Mint, with clean edges and crisp printing, ready for your next game.
Card Details:
- Mana Cost – —
- Card Type – Land
- Subtypes – —
- Card Text / Rules Text (Printed) – Temple of Abandon enters the battlefield tapped. When Temple of Abandon enters the battlefield, scry 1. {T}: Add {R} or {G}.
- Power / Toughness – —
- Loyalty – —