Master the Tides with Summon: Leviathan
Summon: Leviathan introduces an intriguing blend of control and card advantage tuned for blue decks that thrive on strategic board manipulation. This Saga enchantment is not just a creature but a narrative in motion, unfolding over three chapters that systematically clear the board of unwanted threats while rewarding you for attacking with powerful sea creatures. Its ability to return all but your key creatures to their owner's hand grants a tempo swing that can reset your opponent’s development and conserve your forces for decisive strikes.
The card’s third chapter is especially valuable for decks built around Kraken, Leviathan, Merfolk, Octopus, or Serpent subtypes, offering card draw that keeps your hand replenished as your aquatic army presses the attack. With Ward {2}, the Leviathan discourages easy removal, forcing opponents to pay extra mana or reconsider their target. This 6/6 enchantment creature commands respect on the battlefield and serves as a cornerstone in any blue control or tribal sea deck looking to capitalize on synergy and sustained board presence.
Card Details:
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Mana Cost: {4}{U}{U}
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Card Type: Enchantment Creature — Saga Leviathan
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Card Text: I — Return each creature that isn’t a Kraken, Leviathan, Merfolk, Octopus, or Serpent to its owner’s hand.
II — Until end of turn, whenever a Kraken, Leviathan, Merfolk, Octopus, or Serpent attacks, draw a card.
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Ward: {2}
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Power / Toughness: 6/6