Slime Against Humanity: Ooze Up the Graveyard
Slime Against Humanity is a compact redundancy engine for green graveyard strategies. For {2}{G} you create a 0/0 green Ooze creature token with trample then invest it with X plus one counters where X is two plus the number of your cards in exile and in your graveyard that are Oozes or share this name. The card reads like a recursive threat that scales with the very zones you already plan to abuse. It is efficient to cast, synergizes with self mill, discard and blink interactions, and rewards a deck that stacks Oozes and copies of this spell.
Play it as a late game closer or an early board builder. The token comes ready to trample through blockers once you have built some synergies. In the world of Karlov Manor this goo is a practical hazard. It fits into token themes, graveyard recursion builds, and any deck that can leverage exile or sacrifice patterns to grow a single persistent threat into something that commands combat math and resource planning.
Card Details:
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Mana Cost – {2}{G}
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Card Type – Sorcery
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Subtypes –
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Card Text / Rules Text (Printed) – Create a 0/0 green Ooze creature token with trample. Put X +1/+1 counters on it, where X is two plus the total number of cards you own in exile and in your graveyard that are Oozes or are named Slime Against Humanity. A deck can have any number of cards named Slime Against Humanity.
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Power / Toughness – Not applicable