Skyknight Squire — Rising on the First Wind
Skyknight Squire is a compact engine for aggressive white decks that rewards creature development. Skyknight Squire enters as a 1 1 Cat Scout for {1}{W} and gains incremental power whenever another creature you control enters the battlefield. Each trigger places a +1/+1 counter on the Squire which changes how you approach combat planning and creature sequencing.
At three or more +1/+1 counters the card becomes a flying Knight in addition to its other types, turning a small board presence into an evasive threat. The borderless Foundations art places the Squire at the fore of aerial skirmish, and the Light Play foil finish subtly highlights the printed texture while remaining tournament friendly. Play it early, grow it with token strategies or enter the battle later as a surprise flier.
Card Details:
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Mana Cost – {1}{W}
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Card Type – Creature
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Subtypes – Cat Scout
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Card Text / Rules Text (Printed) – Whenever another creature you control enters, put a +1/+1 counter on this creature. As long as this creature has three or more +1/+1 counters on it, it has flying and is a Knight in addition to its other types.
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Power / Toughness – 1/1
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Rarity – Rare
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Set – Foundations
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Language – English
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Style – Borderless Light Play Foil