Skyknight Squire — Take Wing Early
The Skyknight Squire is a compact engine for white creature decks that rewards steady development and board presence. Skyknight Squire lets you convert each creature drop into incremental growth, because whenever another creature you control enters the battlefield you put a +1/+1 counter on this creature. That incremental growth turns ordinary turns into flying threats once the Squire reaches three counters.
On a practical table the card reads as both a mana efficient one drop and a late game flier, since a 1 1 body that becomes a Knight with flying is reliable workhorse material in tokens and creature-assembly strategies. Add this borderless Foundations piece to decks that value synergies with enter the battlefield triggers and counter interactions. Pick it up now to start accruing value and to slot a versatile piece into sideboards and main decks alike.
Card Details:
-
Mana Cost — {1}{W}
-
Card Type — Creature
-
Subtypes — Cat Scout
-
Card Text / Rules Text (Printed) — Whenever another creature you control enters, put a +1/+1 counter on this creature. As long as this creature has three or more +1/+1 counters on it, it has flying and is a Knight in addition to its other types.
-
Power / Toughness — 1/1