Requisition Raid — Freestrider Spree
Requisition Raid gives you modular answers on a single white slot. The spell reads like a toolbox for removing permanent problems while optionally tipping the board in your favor. You can pay for one or more spree costs to destroy an artifact, destroy an enchantment, and place a +1/+1 counter on each creature a target player controls. Use it as targeted removal, a mass buff to force unfavorable blocks, or both in the same cast when the moment demands.
In an Outlaws of Thunder Junction deck this fits as a flexible reaction to opponents who lean on artifacts or enchantments or who go wide with small creatures. It plays smoothly off instant speed interaction and pairs well with effects that force creatures into combat. The Freestriders’ lore shows here: pragmatic raids that steal opportunity rather than gold. For experienced players, Requisition Raid is a concise card that trades a single white mana for tight, tactical choices.
Card Details:
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Mana Cost: {W}
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Card Type: Sorcery
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Subtypes: Spree
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Card Text / Rules Text (Printed): Spree (Choose one or more additional costs.) +1 — Destroy target artifact. +1 — Destroy target enchantment. +1 — Put a +1/+1 counter on each creature target player controls.