Requisition Raid — Quick Strike From the Freestriders
Requisition Raid rewards flexible timing and clear decision making. As a one white mana sorcery from Outlaws of Thunder Junction this uncommon spell gives you modular utility in mid game positions. The spree mechanic lets you pay one or more of the listed additional costs to pick outcomes that answer artifacts or enchantments or to shift the battlefield by distributing a +1/+1 counter across an opponent's creatures. Play it when you need targeted removal or when a small board swing will change combat math in your favor.
From a lore angle the Freestriders took what they needed and rode on. This card captures that practical impulse. It reads like a tool in a seasoned pilot's deck list rather than a flashy combo piece. Use it to clear problematic permanents or to push through incremental damage, and remember that choosing multiple costs scales the impact without changing the mana investment dramatically.
Card Details:
Mana Cost {1}{W}
Card Type Sorcery
Subtypes —
Card Text / Rules Text (Printed)
Spree (Choose one or more additional costs.)
+1: Destroy target artifact.
+1: Destroy target enchantment.
+1: Put a +1/+1 counter on each creature target player controls.
Power / Toughness —