Ral and the Implicit Maze — Modern Horizons 3 Saga Foil
Ral and the Implicit Maze is a red mana enchantment from Modern Horizons 3 built around a compact saga engine. For {3}{R}, it lands and begins to impact the board with its first chapter, dealing 2 damage to each creature and planeswalker your opponents control. The middle chapter gives you a chance to dig and develop tempo by discarding a card to exile the top two cards of your library, with the option to play them until the end of your next turn. In the final act, you create a Spellgorger Weird token that can grow through your spell work, matching the pace of a red deck that leans on noncreature spells for value.
The imagery and flavor tie a tight knot between spellcraft and maze engineering, a hallmark of this set’s lore-forward design. The Light Play Foil finish adds a subtle shimmer that catches the eye as the saga unfolds, making the brass and mechanism in the art feel almost alive under the glow of magic. This card suits players who enjoy methodical card advantage, careful sequencing, and a payoff that scales with the spells you cast.
Card Details:
- Mana Cost – {3}{R}
- Card Type – Enchantment
- Subtypes – Saga
- Card Text / Rules Text (Printed) –
I. Ral and the Implicit Maze deals 2 damage to each creature and planeswalker your opponents control.
II. You may discard a card. If you do, exile the top two cards of your library. You may play them until the end of your next turn.
III. Create a Spellgorger Weird token. It's a 2/2 Weird creature with "Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird."
- Power / Toughness – N/A
- Loyalty – N/A