Rakish Crew: Mercenary Mischief in Black Rakish Crew is a compact engine for incremental board presence and value. For {2}{B} you get an enchantment that immediately spawns a 1/1 red Mercenary token that carries a tap ability to push a creature through combat. The token pairs well with creatures that benefit from damage or need a short burst of power to close out a trade.
The second ability feeds into an outlaw tribal angle. Whenever an outlaw you control dies each opponent loses one life and you gain one life. That exchange scales in attrition decks and punishes overextended boards. Play Rakish Crew in decks that sacrifice creatures or that can recur outlaws and you convert small losses into incremental advantage and reach.
Card Details:
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Mana Cost – {2}{B}
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Card Type – Enchantment
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Subtypes – (none)
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Card Text / Rules Text (Printed) – When Rakish Crew enters the battlefield, create a 1/1 red Mercenary creature token with “T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery.”
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Card Text / Rules Text (Printed) – Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life.
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Card Text / Rules Text (Printed) – (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
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Power / Toughness – (not applicable)