Pirate Hat: Tap Into Crew Tricks
Pirate Hat is a tidy blue artifact equipment that changes the calculus for attackers. For {1}{U} you get an Artifact Equipment that gives the equipped creature +1/+1 and a combat triggered exchange of card advantage. When your attacker hits the step where combat damage is declared you will repeatedly trigger the attack trigger each time that creature attacks and that can refill your hand while digging for relevant answers.
Play it to elevate a evasive or repeat attacker and keep the card flow moving. The Equip Pirate cost is cheap so you can leap a creature into the hat midgame without committing a lot of mana. In Lost Caverns of Ixalan lore the hat is more than fashion, it is a captain's tool that turns a single boarding action into an opportunity to trade information. Pirate Hat is straightforward in decks that value incremental advantage and repeated attack triggers.
Card Details:
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Mana Cost – {1}{U}
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Card Type – Artifact
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Subtypes – Equipment
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Card Text / Rules Text (Printed) – Equipped creature gets +1/+1 and has "Whenever this creature attacks, draw a card, then discard a card." Equip Pirate {1} Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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Power / Toughness – N A