Soar with Iymrith, the Warden of the Skies
Iymrith, Desert Doom commands the battlefield with an unyielding presence, her wings carrying not just her massive form but the promise of card advantage that spells victory. This legendary dragon flies above the fray, warded against cheap removal thanks to her ward 4 ability whenever she remains untapped, making her a resilient threat in blue control or midrange decks. Her potent combat damage ability not only chips away at opponents' life totals but replenishes your hand, drawing cards to maintain momentum and pressure throughout the game.
Ideal for decks that thrive on maintaining a steady flow of resources, Iymrith pairs exceptionally well with spells or creatures that grant evasion or untapping effects to maximize her ward and card draw potential. Her synergy with protective counterspells or untap enablers like Vapor Snag or Archaeomancer helps keep her on the field and untapped, ensuring you can exploit her full power. A mythic staple from Adventures in the Forgotten Realms, Iymrith balances offense and defense with a tactical edge that seasoned planeswalkers will appreciate.
Card Details:
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Mana Cost: {3}{U}{U}
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Card Type: Legendary Creature
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Subtypes: Dragon
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Card Text / Rules Text (Printed): Flying
Iymrith, Desert Doom has ward 4 as long as it’s untapped.
Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference.
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Power / Toughness: 5/5