Mask and Mend
Illicit Masquerade plays like a compact engine for attrition decks. The enchantment arrives with Flash so you can drop it at the end of an opponent turn and immediately seed impostor counters across your board. Those counters turn ordinary blockers into interchangeable resources that exile on death to pull another creature from your graveyard back to the battlefield. Use it to protect key threats or to chain sacrifice triggers while keeping tempo in black midrange or Aristocrat style builds.
The Extended Art presentation adds table presence without changing functionality and the Light Play condition makes this copy a budget conscious choice for collectors and players who prefer playable singles. Interacts cleanly with graveyard hate and flicker effects. The card rewards careful sequencing and slotting creatures with meaningful death triggers so you get back value instead of dead cards. It fits neatly in decks that want repeatable recursion and a surprise trick at instant speed.
Card Details:
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Mana Cost – {3}{B}
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Card Type – Enchantment
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Subtypes –
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Card Text / Rules Text (Printed) – Flash
When Illicit Masquerade enters the battlefield, put an impostor counter on each creature you control.
Whenever a creature you control with an impostor counter on it dies, exile it. Return up to one other target creature card from your graveyard to the battlefield.
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Power / Toughness –
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Loyalty –