Hot Pursuit
Hot Pursuit is a compact red enchantment that leans into political friction and battlefield disruption. When it enters the battlefield you suspect a target creature an opponent controls which piles pressure onto their decision space while keeping you low on mana investment. The ongoing goad effect keeps that creature swinging off line and invites favorable blocks or misplays from your opponents.
In multiplayer play this card scales into a decisive swing. If multiple players have already fallen the beginning of combat on your turn can flip the board by granting control of all goaded and suspected creatures, untapping them and giving them haste until end of turn. Use it in decks that prize chaos and tempo, or pair it with effects that punish attackers or capitalize on sudden extra attackers to close a game.
Card Details:
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Mana Cost – {1}{R}
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Card Type – Enchantment
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Subtypes –
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Card Text / Rules Text (Printed) – When Hot Pursuit enters the battlefield, suspect target creature an opponent controls. As long as Hot Pursuit remains on the battlefield, that creature is also goaded.
At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn. -
Power / Toughness –
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Loyalty –