Doorway to Duskmourn
Funeral Room / Awakening Hall folds the Room mechanic into a simple, efficient package that rewards attrition and timing. Funeral Room reads like a steady tax on opposing board plans; whenever a creature you control dies each opponent loses one life and you gain one life, which turns trades and sacrifice synergies into incremental advantage. Play it in midrange or sacrifice shells where consistent life swing and board pressure keep you in range of closing the game.
Flip the card by unlocking Awakening Hall and the corridor becomes a recovery engine. When you unlock this door return all creature cards from your graveyard to the battlefield lets you rebuild after a board wipe or capitalize on token sacrifices. The Room pairing fits decks that want both slow bleed and explosive recursion. Experienced pilots will value the modal timing and the way the card converts removal into board resets and late game inevitability. Add it to decks that lean into graveyard value and strategic tempo shifts.
Card Details:
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Mana Cost – Funeral Room {2}{B} // Awakening Hall {B}{B}
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Card Type – Enchantment
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Subtypes – Room
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Card Text / Rules Text (Printed) – Funeral Room: Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. Awakening Hall: When you unlock this door, return all creature cards from your graveyard to the battlefield. (You may cast this card as a sorcery. That door unlocks on the battlefield as a sorcery. You may pay the mana cost of a locked door to unlock it.)
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Power / Toughness – Not applicable